November brought exciting progress and partnerships for Pixelmon. Highlights include the successful launch of Kevin The Adventurer (KTA) and the strategic collaboration with Horizen Labs Ventures.
Read on for the latest updates on KTA, Arena development, and Hunting Grounds. We’ll also be diving into the insightful Q&A from our Ask The CEO chat on Twitter and revealing highlights of the YGG Games Summit we attended in the Philippines.
We're thrilled to announce our partnership with Horizen Labs Ventures (@HLV_XYZ). HLV is a top-tier Web3 advisory firm specialising in fungible token launches. Their partners have included ApeCoin, Dust Labs, and Animoca Brands. They will be working with us to expand the Pixelmon ecosystem. Read more about them here.
See the announcement tweet here.
This month marked the conclusion of the final season for Kevin The Adventurer (KTA), and the rewards for the first 3 seasons have been distributed. Updates on all-time winners, season 4 winners, and the top 500 leaderboard, along with prizes of golden passes and badges, will be announced on Discord andTwitter in the first half of December. e The stats for KTA are as below:
Active Players ~ 36,000
Sessions Played ~ 617,000
Hours Played ~ 10,100
Flaps ~ 20,800,000
Power Ups Used ~ 445,000
Prizes distributed ~Over $10,000
The team would like to thank everyone for their participation, and we look forward to their support in our next casual game which will be introduced in December on Discord and Twitter.
See the end of KTA tweet here.
A significant highlight this month was our participation in the YGG Games Summit in the Philippines from November 18-25. This event allowed us to connect with a more concentrated Web3 gaming audience compared to our previous in-real-life events.
Stay tuned to our Discord andTwitter for more updates and insights from our events. We’ll be posting some links to the fireside chat & presentation on Discord once they’re available!
Product Side Updates
Arena development is well underway as the team strives towards a release in 2024. The December end-of-year update will provide more information.
Substantial progress has been made in Hunting Grounds (HG). The focus has been on refining the game's main loop, demonstrated in 2 milestone deliveries presented at conferences, Token 2049 in September and YGG Manila in November.
The Token 2049 build was significant for our team, pushing us to prepare for a content lockdown for an official event. It combined combat and hunting into the same build, playable on both Android and PC.
The YGG milestone is impactful as it marks the completion of a powerful game loop. Players can visit the Social Hub, enter the colosseum for PvE combat, or explore the wilderness to track down and bond with their first Pixelmon.
The team is working to find the perfect blend of gameplay ingredients, blending familiarity for nostalgic mechanics with enough risk, strategy, and challenges for a broader audience. Brainstorming, designing, implementing, and testing various gameplay features are ongoing.
Over the past few months, the Pixelmon team achieved significant milestones for the Hunting Grounds. The team focused on the game’s main game loop and reflected on 2 milestone deliveries for Giulio to present at conferences, Token 2049 in September and YGG Manila in November that are playable on both Android and PC.
Hunting Grounds developments include:
The team's progress showcases commitment to delivering a game that combines nostalgia with innovative gameplay elements, creating a unique and engaging experience for Pixelmon. Stay tuned for further updates as we continue to refine and elevate the Hunting Grounds.
Ask The CEO is a chat within our discord where both holders and non-holders can ask questions related to Pixelmon and the ecosystem directly to our CEO, Giulio.
Head over to Giulio's twitter to ask a question or read the recent questions asked.
Our Ask The CEO chat has transitioned from Discord to Twitter for better visibility. Here's a summary of November’s chat:
Q: How many full-time employees are dedicated to Pixelmon?
A: We currently have 64 FTEs on the project, spanning various teams including the 3D gaming studio, Hypercasual games team, Tokenomics, Web3 dev and product team, Finance & HR. Physical offices are located in Kuala Lumpur (MY), Sophia (BG), and Singapore.
Q: Does our estimated funding runway still last until 2027?
A: Yes, the current run rate without raises without revenue would last into the end of ‘27 at least.
Q: Could you explain the acceleration of prize distribution in Party Quest?
A: Weekly drops in Party Quest are being accelerated to ensure all prizes are distributed before the end of Q1.
Q: Would odds go up to favor those who have yet to receive an E3?
A: Only level 5 teams get access to the E3 serum raffles, and the distribution plan ensures a likelihood of over 50% per team.
Q: Is there a situation where similar people/wallets are getting E3 serums, diluting the odds for the rest?
A: There is no blacklist for finding an E3 serum twice, and finding one before doesn’t increase the probability of winning it again.
Q: What can we expect for E3? Timeline? And will they give more [redacted]?
A: Other airdrops are likely to go live before the E3, which will participate in post-launch portions of it.
Q: Do the rarity of Pixelmon NFTs have an impact on the token allocation?
A: The collection has ~26 rarities, and the breakdown exists for a reason.
Q: Regarding the upcoming airdrop, should we focus our efforts on collecting relics, rarer assets, or both?
A: Higher-level parties have higher chances, and rarity within our collection will always be respected.
Q: Will we be able to stake our mons/trainers for an APY?
A: Staking them alone may not work, but if done alongside the first portions of the other airdrop, it might.
For more questions and updates, follow Giulio on Twitter and join our Discord.
This concludes our November development update. We appreciate the continued support and encourage everyone to follow us on X and join our Discord for the latest news and developments.